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Stargate Atlantis Season 1

Stargate Atlantis

Season 1

July 15, 2004 20 episodes

The Atlantis expedition team, led by Dr. Elizabeth Weir, arrives in the Pegasus Galaxy and discovers the lost city of Atlantis. They encounter a powerful new enemy, the Wraith, and face various challenges to protect their new home while exploring the galaxy and seeking new allies.

All Episodes

Rising (1)
E1
Guide

E1. Rising (1)

45m Jul 15, 2004

A new Stargate team embarks on a dangerous mission to a distant galaxy, where they discover a mythical lost city -- and a deadly new enemy.

Rising (2)
E2
Guide

E2. Rising (2)

41m Jul 15, 2004

Sheppard tries to convince Weir to mount a rescue mission to free Colonel Sumner, Teyla, and the others captured by the Wraith.

Hide and Seek
E3
Guide

E3. Hide and Seek

44m Jul 23, 2004

The Atlantis base is threatened when the team discovers that an alien entity is in the city. McKay's experiment with alien technology goes awry.

Thirty Eight Minutes
E4
Guide

E4. Thirty Eight Minutes

44m Jul 30, 2004

The team finds themselves in mortal danger when their Puddle Jumper ship becomes lodged in the Stargate.

Suspicion
E5
Guide

E5. Suspicion

48m Aug 6, 2004

After a series of run-ins with the Wraith, the team begins to suspect their Athosian allies of having a spy in their midst.

Childhood's End
E6
Guide

E6. Childhood's End

44m Aug 13, 2004

Sheppard and the team visit a world where no one is over 24 years old -- because of a ritual suicide practice they believe keeps the Wraith at bay.

Poisoning the Well
E7
Guide

E7. Poisoning the Well

42m Aug 20, 2004

The team finds a world whose people are on the brink of a discovery that may make them immune to the Wraith feeding.

Underground
E8
Guide

E8. Underground

44m Aug 27, 2004

Efforts to open trade relations with a species called the Genii turn sour when the team discovers their new "allies" have ulterior motives.

Home
E9
Guide

E9. Home

42m Sep 10, 2004

McKay's efforts to harness the energy of an alien planet's atmosphere allows for a return trip to Earth -- but the team may not be able to return to Atlantis.

The Storm (1)
E10
Guide

E10. The Storm (1)

42m Sep 17, 2004

When a massive storm threatens the city, Atlantis is evacuated, only to be taken over by the team's newest enemy.

The Eye (2)
E11
Guide

E11. The Eye (2)

42m Nov 8, 2004

Major Sheppard plays a dangerous game of cat and mouse with soldiers who have seized control of Atlantis and taken Weir and McKay hostage.

The Defiant One
E12
Guide

E12. The Defiant One

42m Nov 15, 2004

Sheppard's team investigates a downed Wraith ship, and find themselves stuck on a planet with a lone Wraith survivor.

Hot Zone
E13
Guide

E13. Hot Zone

42m Nov 22, 2004

Nearly a third of Atlantis's residents are infected with a deadly virus that causes hallucinations and death, forcing a lockdown of the city.

Sanctuary
E14
Guide

E14. Sanctuary

44m Nov 29, 2004

The team finds a paradise world that would make an ideal sanctuary for those fleeing from the Wraith, but the local inhabitants believe their goddess will not permit it.

Before I Sleep
E15
Guide

E15. Before I Sleep

42m Dec 6, 2004

A woman is found in suspended animation in Atlantis, and the team is shocked to see that it is Dr. Weir herself, who tells them of her trip 10,000 years into the city's past.

The Brotherhood
E16
Guide

E16. The Brotherhood

44m Jan 3, 2005

The team searches for a valuable Zero Point Module rumored to be hidden on the planet Dagan. But their new allies have motives of their own.

Letters From Pegasus
E17
Guide

E17. Letters From Pegasus

44m Jan 10, 2005

Given a brief opportunity to send a data transmission to Earth, members of the Atlantis expedition compose video messages home to their loved ones.

The Gift
E18
Guide

E18. The Gift

42m Jan 17, 2005

Plagued by terrifying nightmares, Teyla begins to recall a time when she and her father were captured by the Wraith and subjected to disturbing experiments.

The Siege (1)
E19
Guide

E19. The Siege (1)

44m Jan 24, 2005

With a group of Wraith hive ships on the way to Atlantis, the team searches for a place to flee and a way to destroy the city. McKay leads a team to try and activate the Ancients' orbital weapons platform.

The Siege (2)
E20
Guide

E20. The Siege (2)

44m Jan 31, 2005

All hope seems lost, until Colonel Everett arrives suddenly from Earth. He is determined to defend the city until the arrival of a ZPM, brought by a new ship.

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